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Game_Mechanics

Page history last edited by Butcher Jackson 16 years, 10 months ago

New Game Mechanics and House Rules

 

Here lie new optional game mechanics and house rules developed to handle situations in Skarn that are not covered by the standard D&D rules.


 

Game Mechanics

New Feats

Focus Chambers (Circles and Shrines)

Scavenger Domain

Ill-Bound (Magic Item Ability)

Alternative Feat Progression (More Defined Characters)

Personal Quests (Just doing it)

 

House Rules

Wide_Open (Fumble Rules)

Havoc Mage Base Attack Bonus

Dodge feat

Two-Weapon Fighting feat

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