Dodge feat
Currently, dodge is rarely chosen unless as a prerequisite. One of the main problems is the requirement that the character declare who he is dodging on his turn, and that the dodge can only be applied to one enemy per round. This leads to irritating mistakes, like forgetting to declare, or declaring a foe who isn't attacking you. This can often lead to some of the worst DM vs PC metagaming possible, such as the out-and-out refusal to attack a dodging PC.
To counter these problems and to make dodge a feat that can hold its own (instead of just a stepping stone for other feats), replace the first paragraph with the underlined text below.
Dodge (General)
Prerequisite
Dex 13.
Benefit
__You receive a +1 dodge bonus to Armor Class.__
A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.
Special
A fighter may select Dodge as one of his fighter bonus feats.
Comments (2)
Axcalibar said
at 3:26 pm on Jun 1, 2007
Consider it so in my campaign. I've had enough of hearing "Oh, I was dodging him" four rounds after the fact.
Butcher Jackson said
at 5:06 pm on Jun 1, 2007
Hooray!!! Now to just give my slant-eyed whasisname Dodge!
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